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star_wars_the_force_unleashed_2

star_wars_the_force_unleashed_2

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528383600_1280x720

528383600_1280x720

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monkeyisland_edited

monkeyisland_edited

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Robo_Recall_OC3_A5_screensh-ed_edited

Robo_Recall_OC3_A5_screensh-ed_edited

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Dear_Angelica.0.0

Dear_Angelica.0.0

avengersacademy_edited

avengersacademy_edited

Games
/
/
VR
AR
/
Film
Sound Design / Mixing / Music / System Design / Audio Direction

/ EXPERIENCE /

SELECTED CREDITS

Oculus Story Studio's "Henry" VR

Oculus Story Studio's "Dear Angelica" VR

Epic Games' "Robo Recall" VR

Epic Games' "Bullet Train" VR
The Bond VR

Lucid VR

Mission ISS VR
 

Yoku's Island Express

Monkey Island: Special Edition 1 & 2

Star Wars: 1313

Star Wars: The Old Republic

Star Wars: The Force Unleashed 1 & 2

Star Wars: Galaxies

Indiana Jones and the Staff of Kings

Harry Potter: Hogwarts Mystery

Marvel Avengers Academy

Family Guy: The Quest for Stuff

CounterSpy
Lucidity

The Simpsons Game

Harry Potter and the Order of the Phoenix

Rogue Trooper

Sniper Elite

SPECIALITIES

XR Audio

Real-time Binaural Audio

Dynamic Mixing

Narrative Audio

Interactive Sound Design

Dynamic Music

Contextual Dialogue

 

PLAtforms

Oculus VR / HTC Vive

 

Playstation 4  /  Xbox One    

Playstation 3  /  Xbox 360     

         iOS  /  Android

Switch  /  PC      

 

 Wwise  /  FMOD 

Unreal  /  Unity  

 
 

/  ABOUT  /

Thomas Bible

Audio Director / Sound Designer / Composer

I’m an award-winning LucasArts veteran and VR audio pioneer with 18 years of experience in interactive audio. I have a broad skill-set covering audio direction, sound design, composing, mixing, programming and system design. My Audio Director & Lead roles include the Emmy Award-Winning Henry VR, Dear Angelica VR, Robo Recall VR, Star Wars: 1313, Monkey Island 1 & 2: Special Edition and the BAFTA Award-winning Yoku's Island Express. I run Submersion Audio, providing full-service immersive audio, along with other members of the former LucasArts audio team.

Collaborators

Neil Wakefield

Audio & Gameplay Engineer

Formerly Lead Audio Engineer for LindenLab,  Senior Audio Engineer at LucasArts, and Audio / Gameplay Engineer for Lionhead Studios. His credits include Project Sansar, Star Wars: 1313, Fable II, Tribe XR and League of War VR Arena.

 

Darragh O’Farrell

Voice & Performance Capture Director

While Director of Audio for LucasArts, Darragh  directed and oversaw the voice production for Grim Fandango, Star Wars: Knights of The Old Republic, Star Wars: The Old Republic. More recently he served as Voice Director for EA's Star Wars: Battlefront 1 & 2 and Telltale Games' Tales from the Borderlands.

 

Jesse Harlin

Music Supervisor & Composer

 

Jesse has been writing and producing world-class soundtracks for game and film soundtracks for over 19 years. His credits include: Mafia III, Star Wars: Secrets of The Empire, Ralph Breaks VR, Star Wars: The Old Republic, and CounterSpy.

/  CONTACT  /

THOMAS BIBLE AUDIO
San Francisco, CA

 

 / SOUND DESIGN /

Here you'll find some examples of our sound design work for Robo Recall, Dear Angelica, Henry, Star Wars: 1313, Star Wars: The Old Republic, Yoku's Island Express and Monkey Island 1 & 2: Special Edition.

/  MUSIC  /

Here you'll find some examples of Thomas Bible's soundtracks for various projects, including Miami Vice: The Game, Sniper Elite and Rogue Trooper

 
 

© 2016-2019 Thomas Bible